Andromeda’s Edge Strategy: Ship Risk, Modules & Track Timing
Andromeda’s Edge strategy for starship deployment, combat risk, module engines, recall timing, research, progress tracks and faction asymmetry.
Tactics, planning and common mistakes.
Andromeda’s Edge strategy for starship deployment, combat risk, module engines, recall timing, research, progress tracks and faction asymmetry.
Escape Plan strategy for recovering assets, route efficiency, police pressure, notoriety, wounds, contacts, gangs and knowing when to stop collecting and escape.
Trickerion strategy for secret assignments, action points, component efficiency, trick selection, theater placement, link bonuses and performance timing.
Pipeline strategy for network design, crude purchasing, refinery throughput, storage, contracts, upgrades, machines and three-year cash flow.
Skymines strategy for card planning, company expansion, investment timing, lunar outposts, scientists, research and asymmetric powers.
Inventions strategy for developing Ideas, chaining Inventions, spreading to Societies, using Specialists, timing Milestones and aligning Aspirations.
Weather Machine strategy for research focus, chemicals, vouchers, laboratory development, experiments, publications, prototypes, awards and weather repair.
Through the Ages strategy for population timing, resource economy, science, governments, leaders, wonders, military deterrence and culture conversion.
Vinhos Deluxe strategy for vineyard expansion, wine quality, cash flow, exports, cellars, experts, fairs and differences between the 2010 and 2016 rulesets.
The Gallerist strategy for artist promotion, buying and selling art, visitor management, contracts, influence, assistants and international reputation.