Backgammon Guide: Rules, Setup, Hitting, Bearing Off & Doubling Cube

Game Guide Rules verified Sep 2026

Backgammon

Race 15 checkers around 24 points, hit exposed blots, enter from the bar and bear every checker off before your opponent.

♟2 Players◷15 Checkers Each⚄2 Dice×2Doubling Cube

This hub follows standard backgammon play as explained by the U.S. Backgammon Federation. Players move according to two dice, may hit lone opposing checkers, must re-enter checkers from the bar before moving others, and bear off once all 15 checkers reach the home board.

Game at a Glance

24

Move Around 24 Points

Dice determine the distances available each turn.

1

Hit Blots

A lone opposing checker can be sent to the bar.

BAR

Re-enter First

Bar checkers must return before other checkers move.

OFF

Bear Off All 15

The first player to remove every checker wins the game.

Backgammon rules overview

Each player starts with 15 checkers in the standard 2-5-3-5 arrangement. Roll dice and move checkers toward your home board. A point occupied by two or more opposing checkers is closed. A single opposing checker is a blot and can be hit, sending it to the bar.

Backgammon guides

Rules sources

USBGF Backgammon Basics · USBGF Tournament Rules. Checked September 27, 2026.

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