Ticket to Ride Locomotive Rules: Wild Cards, Face-Up Draws & Refills

Locomotive cards are wild in Ticket to Ride: they can stand in for any color when claiming a route. Their draw rules are stricter than normal Train Car cards.

Face-up locomotive rule

If you take a face-up Locomotive as your first draw, that uses your entire Draw Train Car Cards action. You do not take a second card.

Can your second face-up card be a locomotive?

No. If your first card was a normal face-up Train Car card, your second face-up draw cannot be a Locomotive.

What if you draw a locomotive blindly from the deck?

A face-down draw is always blind. If the card happens to be a Locomotive, it counts as a normal one-card draw, so you may still take your second card.

What happens if 3 of the 5 face-up cards are locomotives?

Under the standard base-game rules, discard all five face-up cards and replace them with five new cards.

Can locomotives be used on any route?

Yes. A Locomotive can substitute for any color needed to claim a route, including gray routes where you choose which single color set you are using.

Do you have to use locomotives?

No. They are optional wild cards. If you can pay a route entirely with matching colored cards, you may keep your Locomotives for later.

Related Ticket to Ride guides

Official source

Rules checked September 2026.

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