Wayfarers of the South Tigris
Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.
Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.
Explore from Baghdad as cartographers and astronomers, using dice placement, worker placement and tableau building to expand your knowledge.
Why it stands out
The dice are not just action values; they also become part of a growing tableau puzzle where placement choices can improve later combinations.
About Wayfarers of the South Tigris
Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.
Game at a Glance
Game overview
Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.
Player count
1–4 players
Playing time
60–90 minutes
Official rules
Refer to the publisher for edition-specific details.
Rules overview
Use workers and dice to gain cards, map land and waterways, study the sky, upgrade your caravan and influence scientific, trade and exploration guilds. Progress must periodically be journaled, and the game ends once a player reaches the far end of the journal track.
Key decisions
Editorial analysis: Tableau growth should support your journal pace. Expanding too widely without converting discoveries into journal progress can leave points stranded in an unfinished engine.
Related games
Learn Wayfarers of the South Tigris in depth
Sources and edition notes
Facts checked September 17, 2026. Base game only.