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Wayfarers of the South Tigris

Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.

GAME AT A GLANCEWayfarers of the South Tigris

Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.

1–4 Players60–90 MinutesAges See rules+

Explore from Baghdad as cartographers and astronomers, using dice placement, worker placement and tableau building to expand your knowledge.

Why it stands out

The dice are not just action values; they also become part of a growing tableau puzzle where placement choices can improve later combinations.

About Wayfarers of the South Tigris

Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.

Game at a Glance

Game overview

Combine workers and dice to map land, water and sky, build a tableau and report discoveries to the House of Wisdom.

Player count

1–4 players

Playing time

60–90 minutes

Official rules

Refer to the publisher for edition-specific details.

Rules overview

Use workers and dice to gain cards, map land and waterways, study the sky, upgrade your caravan and influence scientific, trade and exploration guilds. Progress must periodically be journaled, and the game ends once a player reaches the far end of the journal track.

Key decisions

Editorial analysis: Tableau growth should support your journal pace. Expanding too widely without converting discoveries into journal progress can leave points stranded in an unfinished engine.

Learn Wayfarers of the South Tigris in depth

Sources and edition notes

Facts checked September 17, 2026. Base game only.

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