Inventors of the South Tigris
Customize dice, build and test devices, train craftspeople and compete for scientific influence in ninth-century Baghdad.
Develop inventions through shared infrastructure, worker and dice placement, research and workshop development.
Why We Love It
The game creates positive interaction because inventions and infrastructure can benefit multiple players, making timing and shared development unusually important.
Rules overview
Players invent, build, test and publish devices while upgrading craftspeople, workshops and research. Dice can be customized during play, and shared inventions create off-turn benefits and interaction across the table.
Key decisions
Editorial analysis: Improving dice is strongest when it supports a specific device pipeline. General upgrades can consume tempo without accelerating the inventions that will actually score.
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Sources and edition notes
Facts checked September 17, 2026. Base game only; Era of Experts is excluded.