Mage Knight Combat, Block & Wounds Explained
Understand Mage Knight combat order: Ranged and Siege attacks, blocking enemy attacks, assigning damage, armor and wounds, then defeating survivors with regular Attack.
Setup, rules and practical answers for learning board games.
Understand Mage Knight combat order: Ranged and Siege attacks, blocking enemy attacks, assigning damage, armor and wounds, then defeating survivors with regular Attack.
Learn Mage Knight: Ultimate Edition basics: build a hand, generate Move, Influence, Attack and Block, explore map tiles, recruit Units, use mana and conquer fortified sites.
Understand Le Havre Harvest and Feeding, Ship food reductions, when loans may be taken, loan interest, repayment and the end-game cost of outstanding debt.
Learn Le Havre rules: supply the Offer spaces, take goods or use a building, process resources, build ships, harvest grain and cattle, feed workers and manage loans.
Understand Jaws of the Lion exhaustion, lost cards, resting, scenario success, tutorial progression and the monster ability/focus rules that cause common mistakes.
Learn Jaws of the Lion rules: choose two ability cards, resolve initiative, move and attack, control monsters, rest, avoid exhaustion and progress through the tutorial campaign.
Understand Can’t Stop dice pairing, three-runner limits, double sums, saved progress, busts, completed columns and the exact difference between reaching and claiming a column.
Learn Can’t Stop rules: roll four dice, create two pairs, advance up to three number columns, bank progress by stopping and claim three columns to win.
Understand Bunny Kingdom scoring: what counts as a fief, how Strength and Wealth are calculated, when Harvest scoring happens and how Parchment missions score.
Learn Bunny Kingdom rules: draft Territory, Building and Parchment cards, expand connected fiefs, construct cities and score Strength × Wealth over four rounds.