Chutes and Ladders Guide: Rules, Spinner, Chutes & Winning

Game Guide Facts verified Sep 2026

Chutes and Ladders

Spin, move up the numbered board, climb ladders and slide down chutes on the race to square 100.

♟2–3 Players◷15–30 min♜Ages 3+⚙Very light

Hasbro A4756 is a no-reading-required preschool race game. The spinner determines movement, while ladders advance players and chutes send them backward.

Why it matters

The game is simple, but parents frequently search for exact movement near square 100, whether you climb or slide immediately, and what happens when more than one pawn shares a space.

Game at a Glance

SPIN

Spin to Move

Advance by the number shown.

↑

Climb Ladders

Land at a ladder base and move to its top.

↓

Slide Chutes

Land at the top of a chute and slide down.

100

Reach the Top

The first player to reach square 100 wins.

Rules overview

Choose a pawn, start at the beginning of the numbered path and spin on your turn. Move forward the number shown. If you land at the bottom of a ladder, climb to its top; if you land at the top of a chute, slide to its bottom. The first player to reach square 100 wins.

Key decisions

There are essentially no tactical choices in A4756: spinner results determine movement. The useful skill is applying ladders, chutes and finishing movement consistently.

Learn Chutes and Ladders in depth

Focused rules

Square 100, ladder & chute rules

Related games

Publisher sources & scope

Hasbro Chutes and Ladders A4756 instructions. Facts checked September 27, 2026.

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