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How to Play Inventions: Evolution of Ideas

Learn Inventions: Evolution of Ideas rules: activate locations, develop Ideas, create Inventions, share them with Societies, use Specialists, achieve Milestones and pursue Aspirations.

GUIDE AT A GLANCEHow to Play Guide

Inventions: Evolution of Ideas is a civilization-development eurogame about turning concepts into inventions and then spreading those inventions through societi

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Inventions: Evolution of Ideas is a civilization-development eurogame about turning concepts into inventions and then spreading those inventions through societies.

At a glance

Learn Inventions: Evolution of Ideas rules: activate locations, develop Ideas, create Inventions, share them with Societies, use Specialists, achieve Milestones and pursue Aspirations.

About this guide

Inventions: Evolution of Ideas is a civilization-development eurogame about turning concepts into inventions and then spreading those inventions through societies.

What this guide covers

Scope: Eagle-Gryphon base game; promo content excluded.

Activate a location

Choose an available location and resolve its action using your Citizens, Influence, Knowledge and other resources.

Develop Ideas

Idea cards represent concepts that can be advanced toward invention. Their icons, era and development path affect what they can become.

Create Inventions

Meet the requirements to transform a developed Idea into an Invention, gaining the printed benefits and opening new scoring or chain opportunities.

Share inventions with Societies

Spread completed inventions to Societies to gain influence, knowledge, wealth or other benefits while advancing the historical development structure.

Use Specialists and Sages

Specialists improve action efficiency or unlock advantages. Sages and Knowledge systems support stronger development chains.

Milestones and Aspirations

Milestones reward progress during the game, while Aspirations and private goals create longer-term scoring targets.

Era progression

The Chronos/era structure advances the game through historical development. Timing matters because some opportunities become stronger or disappear as eras change.

Final scoring

At game end, add Ingenuity Points from inventions, milestones, aspirations, influence and other printed end-game effects.

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