Isle of Skye Scoring: Round Objectives, Scrolls & Final Points

Isle of Skye uses four public scoring tiles labeled A–D. Different combinations score each round, so the same map feature can score more than once across the game.

Round scoring tiles

At the end of each round, score every public objective indicated by the round track. Apply each tile’s exact condition to your current clan territory.

Features can score repeatedly

Because each scoring tile is active in multiple rounds, roads, livestock, ships, lighthouses, completed terrain areas or other features may generate points more than once if they continue satisfying an objective.

Scrolls score at game end

Scroll icons on your landscape tiles provide final scoring based on their printed condition. Completed terrain around a scroll can affect whether it scores at full or modified value, depending on the symbol.

Coins convert to final points

After the last round, convert remaining money to victory points using the base-game exchange rate shown in the rules.

Highest total wins

Add all round scoring, final scroll points and coin conversion. Apply the official tiebreak if needed.

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