Stone Age Scoring: Buildings, Civilization Cards & Multipliers
Stone Age buildings usually award points when constructed. Final scoring then adds the top sections of civilization cards, which use two main systems: cultural-symbol sets and multiplier cards.
Keep VP already earned from buildings and effects
Do not rescore ordinary buildings at the end if their points were already recorded when built. Final scoring mainly adds civilization-card values and any remaining rulebook categories.
Green cultural symbols score in sets
Different green cultural symbols form sets. The value of a set increases with the number of distinct symbols it contains, rewarding diversity. Multiple copies can contribute to additional sets under the rules.
Sand-background cards multiply your developed assets
These cards score from categories such as number of tribe members, tool value, agriculture level or buildings. Count the matching icon cards and multiply by the relevant personal-board quantity as instructed.
Immediate bottom-card rewards are already resolved
The lower half of a civilization card usually gives an immediate benefit when acquired. Do not add that benefit again at final scoring unless the card explicitly says so.
Highest total wins
Add civilization-card scoring to the VP already accumulated. Apply the official tiebreak if final totals are equal.