Through the Ages Scoring & Military Rules Explained
Through the Ages uses culture as its victory score. Military strength affects survival and political outcomes but is not itself the main point total.
Culture during play
Buildings, leaders, Wonders and card effects can generate culture immediately or through recurring production.
Final event scoring
Late military/event cards can create final scoring categories based on science, strength, population, buildings and other civilization features.
Military strength
Strength is calculated from military units, tactics and relevant card effects. Higher strength protects against aggressions and can improve political outcomes.
Aggressions
Aggressions target weaker rivals and resolve using the current rules for strength, defense and card support.
Wars
Wars create delayed conflict and can transfer culture or resources based on the eventual strength difference.
Culture wins
After the final age and all required end-game effects, the civilization with the highest culture total wins.