Rococo Deluxe Strategy: Employee Deck, Garments & Ball Timing
Editorial analysis: Rococo rewards a focused employee deck. Hiring every appealing worker can make it harder to draw the rank or ability you actually need.
Build a compact employee deck
Recruit cards that solve repeated needs—materials, money, garment production or scoring. Remove or avoid redundant weak employees when the rules let you streamline.
Plan garments around palace access
A high-value dress is stronger when there is a profitable Ball space available. Check the palace before buying expensive materials.
Use lower-rank employees for routine work
Save Masters and other high-rank cards for actions that require them. Spending a premium employee on an action an Apprentice could perform wastes flexibility.
Sell garments only when cash enables a better conversion
Selling creates money but gives up long-term Ball prestige. Do it when the cash immediately funds multiple better scoring opportunities.
Decorations create shared scoring pressure
Palace decorations can affect several players’ garment values or final scoring. Invest when your own presence benefits more than rivals’ presence.
Round 7 is direct conversion
Late hires and engine cards have little time to repay. Prioritize garments, decorations and final-scoring effects.