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Chutes and Ladders

Spin, move up the numbered board, climb ladders and slide down chutes on the race to square 100.

GAME AT A GLANCEChutes and Ladders

Spin, move up the numbered board, climb ladders and slide down chutes on the race to square 100.

2–3 Players15–30 minAges 3+

Hasbro A4756 is a no-reading-required preschool race game. The spinner determines movement, while ladders advance players and chutes send them backward.

What matters in this edition?

Hasbro A4756 uses an exact count to finish, with one ladder leading directly from square 80 to 100. More than one pawn may share a square. These small details make it easier to play consistently with children.

Game at a Glance

SPIN

Spin to Move

Advance by the number shown.

↑

Climb Ladders

Land at a ladder base and move to its top.

↓

Slide Chutes

Land at the top of a chute and slide down.

100

Reach the Top

The first player to reach square 100 wins.

Set up and take a turn

Assemble the spinner and place each chosen character pawn next to square 1. The youngest player begins, then turns pass left. Spin and count forward the number shown. If your pawn lands exactly at the foot of a ladder, move it to the top; if it lands at the top of a chute, slide it to the bottom. A chute or ladder that your pawn merely passes has no effect. Two or more pawns can stop on the same square, so there is no bumping or blocking.

How to finish at square 100

The A4756 sheet gives two ways to win: arrive at 100 by exact count, or land on square 80 and climb its ladder to 100. If a spin would take you past 100, leave the pawn where it is and try again next turn. For example, from square 98 a spin of 2 wins, while a spin of 3 does not move you. This is an easy rule to miss when a child is close to the top.

There is no tactical choice about which direction to move or whether to climb. The main skill for a young player is counting each square once, finding the landing space, and then following the pictured chute or ladder. The picture stories on the board connect good deeds with ladders and mishaps with chutes, offering a natural moment to talk through what happened on a turn.

Fit for a first board game

Hasbro lists A4756 for ages 3 and up, two or three players, and says reading is not required. Each turn follows the same spin, count, then climb or slide pattern, so adults can teach it by playing a few turns. The result is largely luck-driven. If a group wants choices about moving pieces or interfering with opponents, the related Trouble guide below describes a different type of race.

Check a used box

The A4756 contents are a gameboard, spinner with arrow and base, three character pawns and three stands. The assembly sheet calls for adult help with the spinner and cardboard pieces. Count these parts if buying secondhand; a missing spinner changes the game even if the board and pawns are intact.

Learn Chutes and Ladders in depth

Focused rules

Square 100, ladder & chute rules

Related games

Publisher sources & scope

Hasbro A4756 product page · A4756 rule sheet. Facts checked October 2, 2026.

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