Canvas — Rules, Setup, Scoring & Strategy
A layered-art drafting game in which transparent cards create paintings, while four changing scoring cards reward the icons left visible.
Individual board game guides and reference pages.
A layered-art drafting game in which transparent cards create paintings, while four changing scoring cards reward the icons left visible.
Cryptid official two-player variant explained: two clues each, two token colors, questions, searches, and correct response combinations.
A competitive deduction puzzle where each player knows a truthful but incomplete clue about the same creature’s hiding place.
A cooperative word-association puzzle where four written clues encode the relationships between eight hidden keywords.
A cooperative real-time card game where colored sand timers stand for kites and even a short delay can cause everyone to lose.
Reveal face-down cards after the last turn. The player with the smallest hand total receives zero round points; other players add their card totals to their cumulative scores. Low cumulative points are better.
Score each color by multiplying the total height values of its qualifying districts by the number of stars on plazas of that color. A district type with zero matching plaza stars scores zero regardless of how many districts it has.
A compact combo-building game in which the seven cards in your final hand score through base strengths, bonuses, penalties and conditional interactions.
A memory-and-deduction card game in which players keep four face-down cards, trade information through Peek, Spy and Swap effects, and call Cabo when they believe they have the lowest total.
A light pirate tile-placement game in which you pull a crew tile, decide whether to flip it, then slot it onto your ship to collect coins and activate crew abilities.