Twister Guide: Rules, Spinner, Air, Spinner’s Choice & Teams

Game Guide Facts verified Sep 2026

Twister

Follow the spinner, place the called hand or foot on the required color, and stay balanced while the mat fills up around you.

♟2+ Players◷10–20 min♜Ages 6+⚙Dexterity

Hasbro 98831 adds Air and Spinner’s Choice to classic Twister, while keeping the core rule: follow hand-and-foot color calls without falling or touching the mat with a knee or elbow.

Why it matters

Twister looks simple but produces recurring questions about occupied spots, repeat calls, Air, Spinner’s Choice, team play and exactly what eliminates a player.

Game at a Glance

4

Four Colors

Red, blue, yellow and green spots cover the mat.

1

One Limb per Spot

Only one hand or foot may occupy a spot.

AIR

Air Move

Hold the called hand or foot off the mat.

OUT

Elimination

Fall or touch down with a knee or elbow and you are out.

Rules overview

Spread the mat flat, remove shoes and use the spinner to call a limb and a color. Players place the called hand or foot on an available matching spot. A player who falls or touches the mat with a knee or elbow is eliminated. The last player standing wins.

Key decisions

Choose reachable spots that preserve balance and keep future limbs free. Central spots can be efficient but also create more collisions as the mat fills.

Learn Twister in depth

Focused Twister rules

Air, Spinner’s Choice & occupied-spot rules

Related games

Publisher sources & scope

Hasbro Twister 98831 instructions. Facts checked September 27, 2026.

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