Blood Rage Scoring: Glory, Quests, Ragnarök & Clan Stats
Blood Rage is won by the clan with the most Glory after the Third Age. Glory is accumulated throughout the game from battles, pillaging, quests, Ragnarök deaths and card effects, then final clan-stat bonuses are added after the last Valhalla release.
Researched rules guide. Checked September 20, 2026 against CMON’s current base-game rulebook and FAQ used by our complete rules guide. Editorial standards.
Most Glory is scored before the game ends
Unlike games that wait until final scoring, Blood Rage records much of its score during play. Battle victories, successful pillaging, completed quests, Ragnarök effects and some card powers can all move your Glory marker before Age III ends.
Quests score only when their condition is met
At the Quest phase, reveal completed quests and gain the Glory and clan-stat increase shown by the card. A quest that was drafted but not completed does not award partial Glory.
Ragnarök can be a scoring engine
Figures destroyed in a Ragnarök province can award Glory under the normal Ragnarök rules, and card effects can make those deaths even more valuable. Count the Glory actually generated by the destruction and card text; do not treat destroyed figures as generic points outside those rules.
Clan stats add final bonuses after Age III
After the final Release Valhalla phase, check Rage, Axes and Horns. A stat on the fourth or fifth step awards 10 Glory. A stat on its final step awards 20 Glory.
The 20-point result replaces the 10-point result for that stat; it is not 10 + 20.
Worked final adjustment
Suppose you have 118 Glory when the Third Age ends. Rage is on the final step, Axes is on the fifth step and Horns is below the fourth step. Add 20 for Rage and 10 for Axes, for a final total of 148 Glory.
Do not add another 10 for the final-step Rage stat, and do not award anything for the Horns stat below the scoring threshold.
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Sources and scope
Checked September 20, 2026. Expansion and promotional cards can introduce additional scoring effects.