Cascadia: Rolling Hills Scoring
Use the right formula for Zumwalt Prairie, Okanagan, Palouse or Craters of the Moon.
Rolling Hills has four different scoring systems. First identify the letter and name of the Environment Sheet used in your game. A card’s habitat number may become a written point value, track progress, outlined spaces or wildlife placements depending on that sheet. It is not a universal point award.
The resource rule shared by all four sheets
Add your remaining bears, elk, foxes, hawks, salmon and Nature Tokens. Divide the combined total by five and round down. This is one combined calculation, not separate rounding for each species. Resources already spent during play do not count.
| Combined resources | Leftover score |
|---|---|
| 0–4 | 0 |
| 5–9 | 1 |
| 10–14 | 2 |
| 15–19 | 3 |
Example: Two bears, one elk, three foxes, one hawk, four salmon and two Nature Tokens total 13 resources. They score two points. Original Cascadia’s one-point-per-unused-Nature-Token rule does not apply here.
A: Zumwalt Prairie
When you complete a habitat card, write its number into the highest empty space in the matching habitat column. Each habitat has only four spaces. The second and fourth entries in a column trigger their indicated bonus opportunities, and completing a horizontal row provides its row reward.
At game end, add the numbers you wrote and all earned, circled point bonuses. Include the bonus areas without counting a circled reward twice. Add the shared leftover-resource score. Here, a card number is directly part of your point total, but the limited slots and row rewards create the planning problem.
Original arithmetic example: Your written values total 38, earned point bonuses total seven, and you have 13 leftover resources. Your result is 38 + 7 + 2 = 47. This is a hypothetical total, not a target or a reproduction of the rulebook’s sample sheet.
B: Okanagan
A habitat card advances its matching row by its number, beginning at the first empty space. Excess progress moves into the overflow track when the habitat row is full. Bonus opportunities include printed spaces, diamonds fully surrounded by four marked neighboring hexagons, and the separate Landmarks area.
For each of the five habitat tracks and the overflow track, score the value above the rightmost outlined hexagon. Do not add every value along a track. Then add earned point bonuses between tracks and in the Landmarks area, and the shared leftover score.
Original arithmetic example: Suppose the five track endpoints total 43, overflow adds five, circled bonuses total eight and 11 resources remain. The result is 43 + 5 + 8 + 2 = 58. The numbers illustrate category addition; use the endpoint values printed on your actual sheet.
C: Palouse
Outline spaces matching the habitat card’s type and number. Each new outlined hexagon must touch an already outlined one; begin from the pre-outlined star. Split-habitat spaces qualify for either printed type. Outlining all six neighboring hexagons can complete the space inside them, including the habitatless spaces that require this surrounding method.
Sun and rain spaces advance their own bonus area, while landmarks advance the landmark area. A completed habitat earns an additional four points; further applicable marks move to overflow. At scoring, total the printed points in completed habitat hexagons and the four-point full-habitat rewards. Add overflow points, earned Landmarks and sun/rain point bonuses, then leftover resources.
Original arithmetic example: Completed hexagons contribute 32, one fully completed habitat adds four, overflow contributes two, bonus areas add six, and nine resources remain. The total is 32 + 4 + 2 + 6 + 1 = 45.
A sun/rain column contains four possible rewards, but reaching its sun and rain gives at most two selections from that column. Do not score every printed reward just because you have progressed through the column.
D: Craters of the Moon
Here you write wildlife letters into spaces of the completed card’s habitat. The number of placements comes from the card’s habitat number, while the available wildlife types and quantities are limited by its printed animal cost. If the cost includes two bears, you may place up to two bears; a species absent from that cost cannot be placed from that card. The placements need not be adjacent.
Score completed numbered regions, overflow points, habitat wildlife-diversity rewards, earned Same Wildlife points, earned Landmarks points, and leftover resources. A fully matching-wildlife region can earn both its normal region reward and its Same Wildlife reward. Diversity checks for at least one of each of the five species in a habitat type; it does not require all five in every region.
Original arithmetic example: Completed regions total 30, overflow gives two, one qualifying habitat diversity bonus gives three, Same Wildlife points total five, Landmarks add four, and 12 resources remain. The final score is 30 + 2 + 3 + 5 + 4 + 2 = 46. Use the region and bonus values printed on your own sheet.
Ties and solo scenario success
After comparing total points, tied players compare their remaining Nature Tokens. More tokens wins the tie; if that is also equal, victory is shared. Nature Tokens therefore contribute to the combined leftover calculation and also act as the first tiebreaker.
For a solo scenario, a high score alone may be insufficient. Check the scenario’s threshold and any required completed row, habitat or other condition. The achievement chart is a progress record, not an extra category to add to every game’s total.
A quick checking sequence
- Check the environment name and its marking restrictions.
- Separate immediate animal or token rewards from circled endgame points.
- Add only the categories that belong to that map.
- Combine all leftover resources before dividing by five.
- Check tiebreakers or scenario goals after calculating the total.
For setup and card timing, see how to play. For deciding which milestone to pursue, see the strategy guide.
Sources and editorial scope
- AEG English Rolling Hills rulebook (PDF) — shared rules, sheets A–D, Completion Cards, family mode and combining boxes.
- AEG product page — player count, age and duration.
- Flatout Games product page — the two Rolling boxes and their distinct content.
Checked October 4, 2026. This is a researched guide. Decision examples and tactical recommendations are editorial analysis of the rules, not firsthand playtest results. The cards and sheet in your copy remain the reference for individual effects. Editorial policy and corrections.