Cascadia: Rolling Rivers Scoring
Check all four Rolling Rivers maps, Fraser River wildlife patterns, sun and rain rewards, leftover resources and worked scoring examples.
The four Rivers sheets share a leftover-resource calculation but use different main scoring categories. Fraser River also scores spatial wildlife patterns. Read the actual sheet before counting: a number awarded by a Habitat Card is progress, and does not always equal points.
One shared leftover calculation
Add all remaining animals and Nature Tokens together, divide by five and round down. Nine resources score one point; ten score two. Do not round each species separately. Spent animals and tokens are no longer in the tally.
Original example: One bear, two elk, one fox, three hawks, four salmon and three Nature Tokens total 14. They contribute two points. Original Cascadia’s one-point-per-token rule does not apply.
A: Columbia River
Enter a completed card’s habitat number in the highest vacant space of its habitat column. There are four entries available for each habitat. Reaching the second and fourth spaces opens the indicated bonus choice, and finishing a horizontal row provides its printed reward.
Total your written numbers and earned, circled point bonuses, then add leftovers. Count every earned reward once. A completed row’s animal bonus is received during play; it is not itself an additional point unless it remains in the final resource total.
Worked total: If your written values sum to 41, circled point rewards sum to six, and 14 resources remain, the total is 41 + 6 + 2 = 49. This is a hypothetical example, not a recommended score threshold.
B: Elwha River
Advance the matching habitat row by the card’s number, using its first empty space and then continuing right. Surplus progress after a full row goes to overflow. Bonuses can come from printed spaces, completed diamonds between rows, and sun/rain progress.
Score the value above the rightmost outlined hexagon on each of the five habitat tracks and the overflow track. You do not add every number passed along a track. Add earned point bonuses between tracks and in the sun/rain area, then leftovers.
Worked total: Five habitat endpoints total 52, overflow scores four, point rewards add seven and ten resources remain. The result is 52 + 4 + 7 + 2 = 65.
Each sun/rain bonus column has four options, but earning both its sun and its rain permits only two selections from that column. A chosen immediate animal or token reward is not automatically a circled endgame point reward.
C: Tatshenshini-Alsek Rivers
Outline the card’s number of matching habitat hexagons, each touching an already outlined space. Two starred spaces provide starting access. Split habitat spaces can be used for either printed type. A hexagon whose six neighbors are outlined can become completed through its surrounding edges; the habitatless bonus spaces require that surrounding method.
Total printed points on completed habitat spaces, plus four points for each fully completed habitat. Add overflow points and earned points in the Landmarks and sun/rain areas, then leftovers. Follow adjacency and any specified habitat type when resolving free-hexagon rewards.
Worked total: Completed spaces provide 29, two fully completed habitats add eight, overflow gives two, bonus areas add seven, and eight resources remain. The result is 29 + 8 + 2 + 7 + 1 = 47.
D: Fraser (Sto:lo) River — legal animal placement first
Write wildlife initials into spaces of the completed card’s habitat. The card’s habitat number limits total placements, and its printed animal cost restricts species and quantities. If that cost shows two bears, you can place at most two bears from it. A species missing from the printed cost cannot be placed through that card. Spaces do not have to touch each other.
The letters are B for bear, E for elk, F for fox, H for hawk and S for salmon. A special free-hexagon bonus can permit any animal, so distinguish that reward from ordinary card placements. Filling all spaces of a habitat can send further applicable progress to overflow.
Fraser wildlife-pattern reference
| Animal | Qualifying arrangement | Common mistake |
|---|---|---|
| Bears | A pair of adjacent bears, separate from other bear pairs. | Adding a third touching bear and assuming the original pair still qualifies. |
| Elk | Lines scored by their length using the printed table. | Counting the same elk in two different lines. |
| Foxes | Each fox scores two points with six occupied neighbors, one with two to five, zero with zero or one. | Checking different species instead of occupied animal spaces. |
| Hawks | Count hawks that touch no other hawk, then use the sheet’s table. | Counting all hawks regardless of adjacency. |
| Salmon | Separate connected runs in which each salmon touches no more than two others. | Treating a branching cluster as an unrestricted run. |
A three-salmon triangle qualifies as a run under the rulebook’s explicit clarification. You cannot attach another salmon to that triangle: it would give some salmon more than two salmon neighbors. Separate runs must not touch. Elk lines may touch each other, but each elk belongs to only one scored line.
Use the scoring tables on the Fraser sheet for elk length, isolated-hawk quantity and salmon-run length. Do not import a wildlife card from original Cascadia or a Hills region-scoring table.
Finish Fraser’s total
Add all five wildlife scores, overflow points, habitat-completion rewards, wildlife-diversity rewards and leftovers. Habitat completion checks that every space of a habitat is filled; diversity checks that the habitat contains at least one of each species. These are separate conditions and can both contribute.
Worked example: Three qualifying bear pairs give nine points. Two foxes with six occupied neighbors and three foxes with two to five contribute seven. Suppose your sheet tables give ten for elk, six for eligible hawks and eight for salmon. Wildlife totals 9 + 7 + 10 + 6 + 8 = 40. If overflow adds two, habitat/diversity rewards add six and 12 resources remain, the final result is 40 + 2 + 6 + 2 = 50. The assumed elk, hawk and salmon subtotals illustrate addition; calculate those from your own patterns and table.
Final checks
Most points wins. A tied player with more unused Nature Tokens wins the tiebreaker; an equal token count leaves a shared victory. For a scenario, confirm its additional objectives after calculating the score. A threshold reached without its required pattern or map goal is not a completed scenario.
Use the rules walkthrough for purchases and bonus timing, and the strategy guide for deciding which patterns to develop.
Sources and scope
- AEG English Rolling Rivers rulebook — turns, environments, Completion Card clarifications and official modes.
- AEG Rolling Rivers product page — player count, duration and standard contents.
- Flatout Games Rolling Rivers page — standalone content and Kickstarter-only mini-expansion distinction.
Checked October 4, 2026. Researched guide to the standard English game. Tactical suggestions and worked examples are editorial reasoning from the rules, not a claim of firsthand playtesting or measured win rates. Follow the printed tables on your selected sheet for individual scoring values. Editorial policy and corrections.