Just One Scoring: Correct Answers, Wrong Guesses & 13-Card Score
Understand Just One scoring over the standard 13-card game, including correct answers, skipped guesses, wrong-answer penalties and the maximum score.
Just One is fully cooperative. The group tries to finish as close as possible to the maximum score of 13.
Just One is fully cooperative. The group tries to finish as close as possible to the maximum score of 13.
Key takeaway
Understand Just One scoring over the standard 13-card game, including correct answers, skipped guesses, wrong-answer penalties and the maximum score.
About this guide
The following sections preserve the game’s rules, scoring explanations, related links and source notes from the original article.
Topics covered
Correct answer: +1 point
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Wrong answer: lose two cards
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No answer: lose one card
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Maximum score: 13
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Correct answer: +1 point
Keep the current mystery card as a scored card. It contributes one point to the final team total.
Wrong answer: lose two cards
Discard the current mystery card and the top card of the deck. This removes two potential points from the 13-card game.
No answer: lose one card
If the active player chooses not to guess, discard only the current mystery card. The team loses one potential point but avoids the extra penalty for a wrong answer.
Maximum score: 13
If every mystery card is guessed correctly, the group scores 13 out of 13. Lower totals are evaluated against the current rulebook’s cooperative score table.