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Just One Scoring: Correct Answers, Wrong Guesses & 13-Card Score

Understand Just One scoring over the standard 13-card game, including correct answers, skipped guesses, wrong-answer penalties and the maximum score.

GUIDE AT A GLANCERules & Scoring

Just One is fully cooperative. The group tries to finish as close as possible to the maximum score of 13.

4 TopicsBoardGame Archive

Just One is fully cooperative. The group tries to finish as close as possible to the maximum score of 13.

Key takeaway

Understand Just One scoring over the standard 13-card game, including correct answers, skipped guesses, wrong-answer penalties and the maximum score.

About this guide

The following sections preserve the game’s rules, scoring explanations, related links and source notes from the original article.

Topics covered

Correct answer: +1 point

Keep the current mystery card as a scored card. It contributes one point to the final team total.

Wrong answer: lose two cards

Discard the current mystery card and the top card of the deck. This removes two potential points from the 13-card game.

No answer: lose one card

If the active player chooses not to guess, discard only the current mystery card. The team loses one potential point but avoids the extra penalty for a wrong answer.

Maximum score: 13

If every mystery card is guessed correctly, the group scores 13 out of 13. Lower totals are evaluated against the current rulebook’s cooperative score table.

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