Sleeping Gods Totems & Campaign Progression Explained
Sleeping Gods is structured as a long narrative campaign rather than a conventional VP game.
Quests
Quest cards track objectives and destinations. Completing one can unlock new story entries, rewards or further quests.
Keywords
Story choices can grant keywords that alter later encounters. Record and use them exactly when the storybook requests them.
Totems
Totems are central campaign objectives tied to the gods and the route home. Finding them requires following multiple quest chains across the atlas.
Campaign time
Events and travel advance the campaign’s pressure and narrative pacing. Not every location can be explored in one run.
Saving
Use the journey log and save procedure to record ship, crew, quest and map state between sessions.
Endings
The campaign can resolve differently depending on exploration, choices and objectives completed. Multiple campaigns are expected if you want to see more of the world.