How to Play Sleeping Gods: Explore, Quest & Survive
Sleeping Gods is a cooperative campaign adventure about Captain Sofi Odessa and the crew of the Manticore exploring a massive atlas in a strange world.
Scope: original Red Raven Games base campaign; Tides of Ruin, Dungeons, Primeval Peril and Distant Skies excluded.
Manage the crew
Crew members provide skills, abilities, fatigue capacity and combat options. Damage and fatigue persist until recovered.
Sail the Manticore
Move through the atlas to reach new regions, ports and story locations.
Explore locations
Use the storybook to resolve numbered encounters and choices. Decisions can open or close later quest branches.
Complete quests
Quest cards record ongoing objectives, keywords and destinations across the campaign.
Combat
Combat is diceless and rewards allocating attacks efficiently across enemy cards while protecting the crew.
Ship actions and events
Use the Manticore’s systems, equipment and crew to handle travel and event pressure.
Save the campaign
The game is designed for a long campaign that can be stopped and resumed using the journey log/save system.
Campaign goal
Explore, survive and seek the totems connected to the gods and the Manticore’s route home.