Sushi Go Party! Scoring Guide: Sets, Majorities, Multipliers & Dessert
Sushi Go Party! changes scoring from game to game because the menu is customizable. The menu tiles are the authoritative scoring reference for the dishes selected in your session.
Set-collection dishes
Some appetizers award points for pairs, triples, increasing sets or exact combinations. Incomplete sets may score less or zero, so check the active tile before drafting a second scoring family.
Majority and comparison dishes
Some dishes award points based on having more symbols/cards than opponents. Ties use the menu tile’s specified split or ranking rule.
Nigiri and multiplier effects
Nigiri provides printed base values, while cards such as Wasabi-style effects can multiply or modify a compatible card when played under the correct timing rule.
Special cards
Specials can change drafting, copy another dish, alter hand flow or score from unusual conditions. Resolve their specific menu text rather than forcing them into standard set scoring.
Dessert
Desserts use end-of-game or persistent scoring rules depending on the selected dessert type. Keep them separate from cards discarded between rounds when the menu instructs you to retain them.
Total after three rounds
Add round scores and final dessert/special scoring. Highest total wins; apply the game’s tiebreak procedure if required.