The Isle of Cats Scoring: Families, Lessons, Rats, Rooms & Treasures

The Isle of Cats scores after day 5. Positive points come mainly from cat families, rare treasures and Lessons; visible rats and unfilled rooms subtract points.

Cat families

A family is a group of at least 3 orthogonally touching cats of the same color. A family of 3/4/5/6 cats scores 8/11/15/20 points, and each additional cat beyond 6 adds 5 more points. Separate groups of the same color score as separate families.

Oshax

Each Oshax takes a chosen cat color when placed. Use that assigned color when determining family membership and any compatible Lesson conditions.

Rare treasures

Each rare treasure on your boat is worth 3 points in the standard base-game scoring system. Common treasures mainly help fill space and cover maps/rats rather than scoring this same fixed bonus.

Lessons

Add points from every personal/public Lesson you satisfy. Lesson text adds to normal scoring; it does not replace the standard rat, room or family rules unless it explicitly says otherwise.

Visible rats: −1 each

For every rat symbol still visible on your boat at game end, lose 1 point.

Unfilled rooms: −5 each

A room is filled only when none of its squares remain visible. Lose 5 points for each room that is not completely filled.

Highest score wins

Add all positive categories and subtract penalties. Use the standard rulebook’s tiebreak procedure if final totals are equal.

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