Dixit Scoring Explained: Storyteller, Voters & Decoy Points
Dixit scoring is designed to punish clues that are too easy or too hard. The storyteller’s ideal result is that at least one—but not every—other player identifies the correct image.
If some but not all players guess correctly
The storyteller scores the standard successful-clue points, and every player who identified the storyteller’s card also scores the corresponding correct-guess points.
If everyone guesses correctly
The storyteller scores zero for the clue because it was too obvious. The other players receive the rulebook’s compensation points.
If nobody guesses correctly
The storyteller again scores zero because the clue was too obscure. The other players receive the standard compensation points.
Decoy votes give extra points
Every non-storyteller gains additional points for votes placed on their submitted decoy, subject to the current edition’s scoring limits. These points are added independently of whether that player guessed the storyteller correctly.
Game end
Continue rounds until the current edition’s score/deck end condition is reached, then compare totals. Highest score wins.