How to Play Bus: Complete Edition – Routes, Passengers & Time

Bus is a worker-placement and route-building game where action stones are permanently spent. The network must be useful before your action supply runs out.

Scope: current Capstone Complete Edition.

Place action stones

Players take turns assigning action stones to the available action tracks. Once all players pass, actions resolve in the game’s fixed order.

Expand your bus route

The route action extends your line through the city. New route pieces should connect current and future passenger origins with destination building types.

Add buses

Bus capacity controls how many passengers you can transport when the transportation action resolves.

Add buildings and passengers

Development actions place homes, workplaces and leisure destinations and introduce new passengers. These actions change where future demand will appear.

Transport passengers

During transport, passengers want the destination type required by the current time of day. Move them through your connected route where legal and score successful deliveries.

The Time action

The timepiece normally advances to a new destination phase, but players can manipulate/stop time under the game’s special rule, changing which building type passengers want.

Finite actions create the endgame

Because action stones are limited, players gradually lose the ability to act. The game ends under the Complete Edition end condition, and the player with the most points from transporting passengers wins.

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