How to Play The Lord of the Rings: Duel for Middle-earth

Duel for Middle-earth is a dedicated two-player race between the Fellowship and Sauron with three different victory paths.

Three chapters

The game unfolds across three structured card displays. On your turn, take one currently available card or resolve a High Place option where legal.

Resource cards

Cards improve your economy and reduce the cost of future cards or landmarks.

Landmarks

High Places and landmark-style effects provide permanent benefits, map presence or strategic powers.

Ring quest

Quest symbols and card effects move the Fellowship and Nazgûl positions along the Ring track.

Alliances

People symbols build influence with Middle-earth’s peoples and can lead to an alliance victory.

Map control

Units and influence spread across the map, creating a territorial victory path.

Victory

The game ends immediately when one player satisfies the Ring, alliance or Middle-earth control condition.

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