Agricola
Grow a seventeenth-century farm through worker placement, fields, animals, rooms and occupations while feeding your family at each harvest.
Grow a seventeenth-century farm by assigning family members to shared action spaces for wood, clay, grain, livestock, rooms and other improvements.
Harvests force you to feed the family while fields produce crops and animals reproduce. The scoring system rewards a balanced farm, making neglected categories costly even when one engine is strong.
Why We Love It
Agricola makes every worker placement compete with future needs. Expanding the family gives you more actions, but also raises feeding pressure, so growth and efficiency have to develop together.
About Agricola
Grow a seventeenth-century farm by assigning family members to shared action spaces for wood, clay, grain, livestock, rooms and other improvements.
Harvests force you to feed the family while fields produce crops and animals reproduce. The scoring system rewards a balanced farm, making neglected categories costly even when one engine is strong.
Game at a Glance
Place Workers
Claim limited action spaces before opponents take the ones you need.
Grow the Farm
Build rooms, fields, pastures and improvements across a constrained homestead.
Feed the Family
Plan food production before each harvest as your household expands.
Balance the Score
Avoid empty categories while converting a working farm into end-game points.
What is Agricola?
Agricola is Uwe Rosenberg’s farming strategy game. This hub covers Lookout Games’ Revised Edition, released in 2016 for 1–4 players.
You begin with a small wooden home and two family members, then compete for action spaces that improve the farm while preparing for recurring harvests and feeding requirements.
How the game works
Each family member provides one action per round. Action spaces let you gather resources, plow fields, sow crops, build fences, acquire animals, renovate rooms or expand the family.
Harvests interrupt normal action rounds: crops are collected, animals reproduce when possible, and every family member must be fed. Occupation and Minor Improvement cards create asymmetric opportunities and long-term combinations.
The decisions that define it
The defining tension is expansion versus survival. A larger family gives more future actions, but also raises food requirements.
Specializing too hard can also be costly because final scoring rewards a broadly developed farm and penalizes some missing categories.
Who is it for?
Choose Agricola if you want a demanding worker-placement game where long-term planning, card synergies and feeding pressure all matter.
For a gentler introduction, compare Stone Age; for a more thematic production chain, compare Viticulture Essential Edition.
Learn Agricola in depth
- How to play Agricola — complete Revised Edition teaching guide
- Agricola strategy — family growth, food engines and farm efficiency
- Agricola scoring — fields, animals, rooms and penalties
Compare Agricola
Publisher sources & scope
Checked September 16, 2026. This hub covers the Revised Edition base game for 1–4 players.