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Dominion Prosperity Expansion

Dominion Prosperity explained: current 2nd Edition, 25 Kingdom cards, Platinum, Colony, Victory tokens, expensive cards and wealth

EXPANSION AT A GLANCEPlatinum, Colony and big money

Dominion Prosperity explained: current 2nd Edition, 25 Kingdom cards, Platinum, Colony, Victory tokens, expensive cards and wealth

DominionExpansionDeck building

Dominion: Prosperity is the fourth Dominion expansion and is built around wealth, expensive cards and higher-value endgame targets.

Edition note: this guide covers the current Second Edition. The original Prosperity release is out of print.

What Prosperity adds

  • 25 Kingdom card piles
  • Platinum, a Treasure worth 5 coins
  • Colony, a Victory card worth 10 points
  • Victory tokens
  • Expensive Actions and Treasures

Platinum and Colony

Platinum and Colony extend Dominion’s normal Gold/Province economy. They are optional Basic-card piles used together and make it possible for games to develop beyond the normal Province ceiling.

When Colony is used, an empty Colony pile also becomes a game-end condition.

Victory tokens

Prosperity includes VP tokens that score without clogging your deck with Victory cards. This creates ways to build points while keeping a functioning engine.

Why Prosperity feels different

The set encourages larger economies. Expensive cards, Treasure synergies and 10-point Colonies make “big money” engines more ambitious than in the base game.

Second Edition changes

The current edition replaced nine cards from the original release. Rio Grande also sells an update pack for owners of the First Edition.

Can Prosperity combine with other sets?

Yes. Prosperity’s rules include recommended combinations with other Dominion expansions. Platinum and Colony can also appear in mixed-set games.

Who should add Prosperity?

Choose Prosperity when you enjoy building large engines and want Dominion’s economy to scale higher. It is one of the clearest expansions for groups who already understand the base game’s money curve.

How to set up Prosperity with Platinum and Colony

You need Dominion or a compatible Base Cards set to play Dominion: Prosperity Second Edition; it is not a standalone game. Choose the normal 10 Kingdom card piles from Prosperity or other sets. The Platinum and Colony piles, when used, are added in addition to those ten piles, not counted among them.

Platinum and Colony are always used together when included. You can agree to use both every time. For an optional randomized approach described in the rulebook, choose one of the Kingdom piles in the game randomly: if it is from Prosperity, use both Platinum and Colony.

Basic cardEffectSupply when included
PlatinumTreasure: produces 5 coins; costs 9 coins to buy12 cards regardless of player count
ColonyVictory: 10 VP; costs 11 coins to buy8 cards with 2 players; 12 cards with 3 or more

Important: Platinum and Colony do not replace Gold and Province. Those original piles stay in the supply.

Does emptying Colony end the game?

Yes. When Colony is in the supply, its empty pile adds another endgame trigger. The game ends at the end of the turn in which any applicable end condition is met: the Province pile is empty, the Colony pile is empty, or the required number of supply piles is empty (normally three; four in applicable five- or six-player games).

Example: Colonies remain, but someone buys the last Province. The game still ends after that turn. Conversely, the final Colony ends a game even if Provinces remain. You do not need to empty both victory piles.

Remember to count Provinces and Colonies according to the standard supply rules and any relevant player-count variant. The new cards change your economic choices, not the rule that the ending is assessed at the end of a turn.

Worked scoring example: Provinces, Colonies and VP tokens

Suppose your final deck contains two Colonies (20 VP), two Provinces (12 VP) and three Estates (3 VP). You also earned eight VP tokens from card effects. Your total from those sources is 43 VP, before any other victory-scoring cards or penalties.

VP tokens are not cards in your deck. They do not make your hand less useful when drawn, and the published rules say they are public information. They are also not limited by the physical token supply: use substitutes if the included 1-point and 5-point tokens are exhausted.

Colony gives higher points per purchase than Province but also requires a more powerful economy. Spending turns building toward 11 coins can be profitable in a longer game, yet may lose to a faster Province strategy if the game is close to ending.

When is Platinum better than Gold?

Platinum adds 5 coins when played and costs 9 to buy; Gold produces 3 coins and costs 6. The choice is not automatically “always buy Platinum.” Consider how many buying turns remain, how reliably your hand reaches 9 coins, whether your deck has enough actions and card draw, and whether an opponent might end the game soon.

Illustrative decision: if the Colony pile is still full and your deck regularly buys expensive cards, upgrading your treasure economy may unlock several future 11-coin Colony purchases. If only one Province remains, taking points now may be better than buying an expensive Treasure you might never draw.

Prosperity’s Kingdom cards create alternatives to straightforward Treasure purchases. For example, card effects may generate coins, +Buy or VP tokens, so evaluate the actual ten-card Kingdom supply instead of adopting one automatic buying recipe.

Prosperity First vs Second Edition: what to verify

The publisher’s Second Edition contains 25 Kingdom card types and replaces nine Kingdom cards from the original edition. An owner of the first printing may have an older mix of cards and can look for the publisher’s Second Edition Update Pack rather than purchasing everything again.

Before using a card-specific strategy guide, check which version you have and use the actual text printed on your cards. Some online guides discuss removed first-edition cards and may not apply to current boxes.

Primary reference: Rio Grande Games, Prosperity Second Edition rulebook. Rules described here are for that edition and assume standard Dominion supply and scoring procedures.

Publisher sources

Current edition checked September 2026.

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