A Feast for Odin
Send Vikings to dozens of action spaces, hunt, trade, craft, raid and explore, then fit goods across personal boards to cover penalties and build income.
Send Vikings to action spaces for hunting, crafting, trading, raiding, exploration and other economic activities.
Goods then fill personal boards in a spatial puzzle where covering negative spaces reduces penalties and surrounding income spaces improves future rounds.
Why We Love It
A Feast for Odin connects a huge worker-placement menu to a spatial income puzzle. The action board generates goods, but the personal boards decide whether those goods actually improve income and reduce penalties.
About A Feast for Odin
Send Vikings to action spaces for hunting, crafting, trading, raiding, exploration and other economic activities.
Goods then fill personal boards in a spatial puzzle where covering negative spaces reduces penalties and surrounding income spaces improves future rounds.
Game at a Glance
Choose Actions
Use workers across a very large action board with escalating worker costs.
Gather Goods
Hunt, craft, trade and raid to produce goods of different values and shapes.
Fill Personal Boards
Place goods to cover penalties, unlock bonuses and improve income.
Build a Viking Economy
Balance immediate actions with exploration, livestock and long-term board efficiency.
What is A Feast for Odin?
A Feast for Odin is Uwe Rosenberg’s Viking-themed strategy game for 1–4 players. Players combine worker placement with hunting, raiding, exploration, resource conversion and polyomino-style board coverage.
The current Asmodee listing gives an average play time of about 90 minutes and includes a revised two-player board plus content from earlier mini-expansions.
How the game works
Workers are placed on an unusually large action board. Stronger actions often require more workers, so one powerful action can consume a significant share of your round.
Goods gained through hunting, crafting, trade and raiding are placed onto personal boards. Covering negative spaces reduces penalties, while surrounding income spaces and bonuses improves future rounds.
The decisions that define it
Worker efficiency and spatial efficiency are inseparable. A resource can be valuable because of its nominal value, because of the shape it covers or because it unlocks income and bonus tiles.
Exploration boards offer additional space and rewards, but they increase the number of areas you must fill effectively.
Who is it for?
Choose A Feast for Odin if you want a heavy solo-capable euro with many action paths and a large spatial economy puzzle.
Choose Agricola for tighter classic worker placement or Patchwork for a much smaller two-player polyomino puzzle.
Learn A Feast for Odin in depth
Publisher sources & scope
Checked September 16, 2026. This hub covers the current A Feast for Odin base game, not The Norwegians expansion.